/
usr
/
include
/
/usr/include
mkdir
upload
Name
Size
Mode
Actions
arpa/
-
0755
rm
asm/
-
0755
rm
asm-generic/
-
0755
rm
bind9/
-
0755
rm
bits/
-
0755
rm
blkid/
-
0755
rm
brotli/
-
0755
rm
c++/
-
0755
rm
drm/
-
0755
rm
e2p/
-
0755
rm
et/
-
0755
rm
event2/
-
0755
rm
ext2fs/
-
0755
rm
finclude/
-
0755
rm
fontconfig/
-
0755
rm
freetype2/
-
0755
rm
fstrm/
-
0755
rm
fwctl/
-
0755
rm
gdbm/
-
0755
rm
gio-unix-2.0/
-
0755
rm
GL/
-
0755
rm
glib-2.0/
-
0755
rm
gnu/
-
0755
rm
google/
-
0755
rm
graphite2/
-
0755
rm
gssapi/
-
0755
rm
gssrpc/
-
0755
rm
harfbuzz/
-
0755
rm
json-c/
-
0755
rm
kadm5/
-
0755
rm
krb5/
-
0755
rm
libexslt/
-
0755
rm
libltdl/
-
0755
rm
libmount/
-
0755
rm
libpng16/
-
0755
rm
libxml2/
-
0755
rm
libxslt/
-
0755
rm
linux/
-
0755
rm
lzma/
-
0755
rm
misc/
-
0755
rm
mtd/
-
0755
rm
mysql/
-
0755
rm
ncurses/
-
0755
rm
ncursesw/
-
0755
rm
net/
-
0755
rm
netash/
-
0755
rm
netatalk/
-
0755
rm
netax25/
-
0755
rm
neteconet/
-
0755
rm
netinet/
-
0755
rm
netipx/
-
0755
rm
netiucv/
-
0755
rm
netpacket/
-
0755
rm
netrom/
-
0755
rm
netrose/
-
0755
rm
nfs/
-
0755
rm
openssl/
-
0755
rm
pcp/
-
0755
rm
protobuf-c/
-
0755
rm
protocols/
-
0755
rm
python3.9/
-
0755
rm
rdma/
-
0755
rm
rpc/
-
0755
rm
scsi/
-
0755
rm
security/
-
0755
rm
selinux/
-
0755
rm
sepol/
-
0755
rm
sound/
-
0755
rm
sys/
-
0755
rm
sysprof-4/
-
0755
rm
unicode/
-
0755
rm
video/
-
0755
rm
webp/
-
0755
rm
X11/
-
0755
rm
xcb/
-
0755
rm
xen/
-
0755
rm
a.out.h
4351
0644
edit
dl
rm
aio.h
7738
0644
edit
dl
rm
aliases.h
2028
0644
edit
dl
rm
alloca.h
1203
0644
edit
dl
rm
ar.h
1731
0644
edit
dl
rm
argp.h
25548
0644
edit
dl
rm
argz.h
6051
0644
edit
dl
rm
assert.h
4562
0644
edit
dl
rm
autosprintf.h
2421
0644
edit
dl
rm
byteswap.h
1449
0644
edit
dl
rm
bzlib.h
6240
0644
edit
dl
rm
complex.h
8140
0644
edit
dl
rm
com_err.h
2118
0644
edit
dl
rm
cpio.h
2268
0644
edit
dl
rm
cpuidle.h
931
0644
edit
dl
rm
crypt.h
11160
0644
edit
dl
rm
ctype.h
10969
0644
edit
dl
rm
curses.h
99147
0644
edit
dl
rm
cursesapp.h
7230
0644
edit
dl
rm
cursesf.h
28029
0644
edit
dl
rm
cursesm.h
19908
0644
edit
dl
rm
cursesp.h
8751
0644
edit
dl
rm
cursesw.h
50306
0644
edit
dl
rm
cursslk.h
7321
0644
edit
dl
rm
dbm.h
1403
0644
edit
dl
rm
dirent.h
12617
0644
edit
dl
rm
dlfcn.h
8802
0644
edit
dl
rm
elf.h
182542
0644
edit
dl
rm
endian.h
2299
0644
edit
dl
rm
entities.h
4930
0644
edit
dl
rm
envz.h
2867
0644
edit
dl
rm
err.h
2341
0644
edit
dl
rm
errno.h
1679
0644
edit
dl
rm
error.h
2416
0644
edit
dl
rm
eti.h
2969
0644
edit
dl
rm
etip.h
9836
0644
edit
dl
rm
evdns.h
2019
0644
edit
dl
rm
event.h
2744
0644
edit
dl
rm
evhttp.h
2035
0644
edit
dl
rm
evrpc.h
2015
0644
edit
dl
rm
evutil.h
1782
0644
edit
dl
rm
execinfo.h
1523
0644
edit
dl
rm
expat.h
44273
0644
edit
dl
rm
expat_config.h
3910
0644
edit
dl
rm
expat_external.h
6029
0644
edit
dl
rm
fcntl.h
11442
0644
edit
dl
rm
features-time64.h
1404
0644
edit
dl
rm
features.h
18116
0644
edit
dl
rm
fenv.h
5788
0644
edit
dl
rm
ffi-x86_64.h
14209
0644
edit
dl
rm
ffi.h
556
0644
edit
dl
rm
ffitarget-x86_64.h
4741
0644
edit
dl
rm
ffitarget.h
616
0644
edit
dl
rm
FlexLexer.h
6893
0644
edit
dl
rm
fmtmsg.h
3240
0644
edit
dl
rm
fnmatch.h
2296
0644
edit
dl
rm
form.h
18900
0644
edit
dl
rm
fpu_control.h
3584
0644
edit
dl
rm
fstab.h
3111
0644
edit
dl
rm
fstrm.h
13017
0644
edit
dl
rm
fts.h
9579
0644
edit
dl
rm
ftw.h
6343
0644
edit
dl
rm
gconv.h
4211
0644
edit
dl
rm
gd.h
59643
0644
edit
dl
rm
gdbm.h
12181
0644
edit
dl
rm
gdcache.h
2994
0644
edit
dl
rm
gdfontg.h
553
0644
edit
dl
rm
gdfontl.h
551
0644
edit
dl
rm
gdfontmb.h
519
0644
edit
dl
rm
gdfonts.h
515
0644
edit
dl
rm
gdfontt.h
546
0644
edit
dl
rm
gdfx.h
496
0644
edit
dl
rm
gdpp.h
51947
0644
edit
dl
rm
gd_color_map.h
478
0644
edit
dl
rm
gd_errors.h
1503
0644
edit
dl
rm
gd_io.h
3002
0644
edit
dl
rm
getopt.h
1469
0644
edit
dl
rm
gettext-po.h
15548
0644
edit
dl
rm
glob.h
7299
0644
edit
dl
rm
gnu-versions.h
2343
0644
edit
dl
rm
gnumake.h
2912
0644
edit
dl
rm
gpg-error.h
73651
0644
edit
dl
rm
gpgrt.h
73651
0644
edit
dl
rm
grp.h
6687
0644
edit
dl
rm
gshadow.h
4529
0644
edit
dl
rm
gssapi.h
181
0644
edit
dl
rm
iconv.h
1858
0644
edit
dl
rm
idn-free.h
2618
0644
edit
dl
rm
idn-int.h
20
0644
edit
dl
rm
idna.h
3981
0644
edit
dl
rm
ieee754.h
4916
0644
edit
dl
rm
ifaddrs.h
2841
0644
edit
dl
rm
inttypes.h
8337
0644
edit
dl
rm
jconfig-64.h
2029
0644
edit
dl
rm
jconfig.h
246
0644
edit
dl
rm
jerror.h
15715
0644
edit
dl
rm
jmorecfg.h
14317
0644
edit
dl
rm
jpegint.h
15619
0644
edit
dl
rm
jpeglib.h
50281
0644
edit
dl
rm
kdb.h
64333
0644
edit
dl
rm
keyutils.h
11796
0644
edit
dl
rm
krad.h
8933
0644
edit
dl
rm
krb5.h
402
0644
edit
dl
rm
langinfo.h
17849
0644
edit
dl
rm
lastlog.h
126
0644
edit
dl
rm
libaio.h
8965
0644
edit
dl
rm
libgen.h
1386
0644
edit
dl
rm
libintl.h
4580
0644
edit
dl
rm
limits.h
5706
0644
edit
dl
rm
link.h
7801
0644
edit
dl
rm
lmdb.h
74014
0644
edit
dl
rm
locale.h
7675
0644
edit
dl
rm
ltdl.h
5709
0644
edit
dl
rm
lzma.h
9866
0644
edit
dl
rm
malloc.h
5912
0644
edit
dl
rm
math.h
48773
0644
edit
dl
rm
maxminddb.h
8543
0644
edit
dl
rm
maxminddb_config-64.h
504
0644
edit
dl
rm
maxminddb_config.h
178
0644
edit
dl
rm
mcheck.h
2435
0644
edit
dl
rm
memory.h
956
0644
edit
dl
rm
menu.h
11875
0644
edit
dl
rm
mntent.h
3359
0644
edit
dl
rm
monetary.h
1966
0644
edit
dl
rm
mqueue.h
4603
0644
edit
dl
rm
ncurses.h
99147
0644
edit
dl
rm
ncurses_dll.h
4043
0644
edit
dl
rm
nc_tparm.h
4777
0644
edit
dl
rm
ndbm.h
2443
0644
edit
dl
rm
netdb.h
28461
0644
edit
dl
rm
nl_types.h
1753
0644
edit
dl
rm
nss.h
14408
0644
edit
dl
rm
obstack.h
21307
0644
edit
dl
rm
panel.h
4512
0644
edit
dl
rm
paths.h
2977
0644
edit
dl
rm
pcre.h
31718
0644
edit
dl
rm
pcre2.h
47257
0644
edit
dl
rm
pcre2posix.h
6677
0644
edit
dl
rm
pcrecpp.h
26529
0644
edit
dl
rm
pcrecpparg.h
6783
0644
edit
dl
rm
pcreposix.h
5881
0644
edit
dl
rm
pcre_scanner.h
6600
0644
edit
dl
rm
pcre_stringpiece.h
6312
0644
edit
dl
rm
png.h
142860
0644
edit
dl
rm
pngconf.h
22846
0644
edit
dl
rm
pnglibconf.h
7605
0644
edit
dl
rm
poll.h
22
0644
edit
dl
rm
powercap.h
1660
0644
edit
dl
rm
pr29.h
2242
0644
edit
dl
rm
printf.h
6875
0644
edit
dl
rm
proc_service.h
3477
0644
edit
dl
rm
profile.h
12154
0644
edit
dl
rm
pthread.h
48524
0644
edit
dl
rm
pty.h
1570
0644
edit
dl
rm
punycode.h
9523
0644
edit
dl
rm
pwd.h
6317
0644
edit
dl
rm
regex.h
25904
0644
edit
dl
rm
regexp.h
1448
0644
edit
dl
rm
resolv.h
12387
0644
edit
dl
rm
re_comp.h
963
0644
edit
dl
rm
sched.h
5038
0644
edit
dl
rm
search.h
5450
0644
edit
dl
rm
semaphore.h
3464
0644
edit
dl
rm
setjmp.h
3190
0644
edit
dl
rm
sgtty.h
1344
0644
edit
dl
rm
shadow.h
5472
0644
edit
dl
rm
signal.h
13040
0644
edit
dl
rm
spawn.h
8297
0644
edit
dl
rm
stab.h
264
0644
edit
dl
rm
stdc-predef.h
2290
0644
edit
dl
rm
stdint.h
8474
0644
edit
dl
rm
stdio.h
31411
0644
edit
dl
rm
stdio_ext.h
2800
0644
edit
dl
rm
stdlib.h
36316
0644
edit
dl
rm
string.h
19459
0644
edit
dl
rm
stringprep.h
9758
0644
edit
dl
rm
strings.h
4753
0644
edit
dl
rm
syscall.h
25
0644
edit
dl
rm
sysexits.h
5232
0644
edit
dl
rm
syslog.h
24
0644
edit
dl
rm
tar.h
3786
0644
edit
dl
rm
term.h
41934
0644
edit
dl
rm
termcap.h
3474
0644
edit
dl
rm
termio.h
214
0644
edit
dl
rm
termios.h
3599
0644
edit
dl
rm
term_entry.h
9110
0644
edit
dl
rm
tgmath.h
40180
0644
edit
dl
rm
threads.h
7686
0644
edit
dl
rm
thread_db.h
16024
0644
edit
dl
rm
tic.h
14830
0644
edit
dl
rm
tiff.h
47444
0644
edit
dl
rm
tiffconf-64.h
3266
0644
edit
dl
rm
tiffconf.h
250
0644
edit
dl
rm
tiffio.h
24707
0644
edit
dl
rm
tiffio.hxx
1658
0644
edit
dl
rm
tiffvers.h
410
0644
edit
dl
rm
time.h
14848
0644
edit
dl
rm
tld.h
4963
0644
edit
dl
rm
ttyent.h
2494
0644
edit
dl
rm
uchar.h
2002
0644
edit
dl
rm
ucontext.h
2037
0644
edit
dl
rm
ulimit.h
1584
0644
edit
dl
rm
unctrl.h
3177
0644
edit
dl
rm
unistd.h
44489
0644
edit
dl
rm
utime.h
1905
0644
edit
dl
rm
utmp.h
3223
0644
edit
dl
rm
utmpx.h
4100
0644
edit
dl
rm
values.h
1956
0644
edit
dl
rm
verto-module.h
6640
0644
edit
dl
rm
verto.h
19437
0644
edit
dl
rm
wait.h
22
0644
edit
dl
rm
wchar.h
32142
0644
edit
dl
rm
wctype.h
5549
0644
edit
dl
rm
wordexp.h
2502
0644
edit
dl
rm
zconf.h
16262
0644
edit
dl
rm
zlib.h
96261
0644
edit
dl
rm
Edit:
/usr/include/gdpp.h
(51947B)
/* ***************************************************************************** ** Initial file written and documented by: ** Kevin Shepherd <kshepherd@php.net> December 2007 ** of Scarlet Line http://www.scarletline.com/ ** with contributions from Torben Nielsen. *******************************************************************************/ /** \file gdpp.h \brief Object Oriented C++ wrappers around libgd functionality. Example usage, convert png to gif: #include <fstream> #include <gdpp.h> std::ifstream in("image.png", std::ios_base::in | std::ios_base::binary ); GD::Image im(in, GD::Png_tag()); if (im.good()) { std::ofstream out("image.gif", std::ios_base::out | std::ios_base::binary ); im.Gif(out); } */ #ifndef _gdpp_h #define _gdpp_h #ifdef __cplusplus #include "gd_io_stream.h" #include <string> /// namespace GD:: contains the C++ wrapper classes for libgd /** This namespace is primarily to avoid name clashes, and to contain all of the gd classes within one namespace. It is not recommended to use the "using namespace" directive with this namespace. Example usage: GD::Image im(64, 32, true); // Create a truecolor image 64 pixels wide by 32 pixels high GD::Point pt(10, 8); // The point at x=10, y=8. GD::Size sz(16, 8); // The size width=16, height=8. GD::TrueColor col(0xFF, 0, 0); // The colour red; R=255, G=0, B=0. im.Rectangle(pt, sz, col.Int()); // Draw a red rectangle with top left corner at pt, of size sz. */ namespace GD { /** This class GD::Point stores a point in two dimensions, somewhere on the plane of an image. */ class BGD_EXPORT_DATA_PROT Point { public: // Constructors Point(int x, int y) :_x(x), _y(y) {} Point(const Point & p) :_x(p._x), _y(p._y) {} Point() :_x(0), _y(0) {} Point & operator=(const Point & p) { _x = p._x; _y = p._y; return (* this); } // Accessors int X() const { return _x; } int Y() const { return _y; } // Updaters void X(int x) { _x = x; } void Y(int y) { _y = y; } void set(int x, int y) { _x = x; _y = y; } int & lhsX() { return _x; } int & lhsY() { return _y; } gdPointPtr as_gdPointPtr() { return (gdPointPtr) this; } protected: int _x, _y; }; typedef Point * PointPtr; /** This class GD::Size stores length in two dimensions. Giving the size of an area as width and height. */ class BGD_EXPORT_DATA_PROT Size { public: // Constructors Size(int w, int h) :_w(w), _h(h) {} Size(const Size & p) :_w(p._w), _h(p._h) {} Size() :_w(0), _h(0) {} Size & operator=(const Size & p) { _w = p._w; _h = p._h; return (* this); } // Accessors int W() const { return _w; } int H() const { return _h; } // Updaters void W(int w) { _w = w; } void H(int h) { _h = h; } void set(int w, int h) { _w = w; _h = h; } int & lhsW() { return _w; } int & lhsH() { return _h; } protected: int _w, _h; }; typedef Size * SizePtr; /** This class GD::TrueColor stores a colour as an RGBA quadruplet. It can also be read as an integer, and in other colour formats. */ class BGD_EXPORT_DATA_PROT TrueColor { public: union as_types { int as_int; struct uchars { unsigned char blue, green, red, alpha; } as_uchar; }; TrueColor() { internal.as_int = 0; } TrueColor(int c) { internal.as_int = c; } TrueColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 0) { internal.as_uchar.alpha = a; internal.as_uchar.red = r; internal.as_uchar.green = g; internal.as_uchar.blue = b; } // Accessors int Int() const { return internal.as_int; } unsigned char Red() const { return internal.as_uchar.red; } unsigned char Green() const { return internal.as_uchar.green; } unsigned char Blue() const { return internal.as_uchar.blue; } unsigned char Alpha() const { return internal.as_uchar.alpha; } // Updaters void set(int c) { internal.as_int = c; } void set(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 0) { internal.as_uchar.alpha = a; internal.as_uchar.red = r; internal.as_uchar.green = g; internal.as_uchar.blue = b; } void Red(unsigned char c) { internal.as_uchar.red = c; } void Green(unsigned char c) { internal.as_uchar.green = c; } void Blue(unsigned char c) { internal.as_uchar.blue = c; } void Alpha(unsigned char c) { internal.as_uchar.alpha = c; } protected: as_types internal; }; /* The following tags are simply empty structures which are used to tell the compiler which constructor we want when we know the image file format. */ struct BGD_EXPORT_DATA_PROT Png_tag {}; struct BGD_EXPORT_DATA_PROT Gif_tag {}; struct BGD_EXPORT_DATA_PROT WBMP_tag {}; struct BGD_EXPORT_DATA_PROT Jpeg_tag {}; struct BGD_EXPORT_DATA_PROT Gd_tag {}; struct BGD_EXPORT_DATA_PROT Gd2_tag {}; struct BGD_EXPORT_DATA_PROT Xbm_tag {}; /** This class GD::Image wraps all of the 'C' libgd functionality for the convenience of C++ users. An instance of this class corresponds to a single image. */ class BGD_EXPORT_DATA_PROT Image { public: /** Construct a null image */ Image() :im(0) {} /** Construct a blank image, of the given size and colour format type. \param[in] sx Width of the image \param[in] sy Height of the image \param[in] istruecolor Create a true colour image, defaults to false, i.e. create an indexed palette image. */ Image(int sx, int sy, bool istruecolor = false) :im(0) { if (istruecolor) CreateTrueColor(sx, sy); else Create(sx, sy); } /** Construct a blank image, of the given size and colour format type. \param[in] s Width and height of the image \param[in] istruecolor Create a true colour image, defaults to false, i.e. create an indexed palette image. */ Image(const Size & s, bool istruecolor = false) :im(0) { if (istruecolor) CreateTrueColor(s); else Create(s); } /** Construct an instance of the GD::Image class, given the internal gdImage poimter. Note that gdImageDestroy will be called on the image pointer in the destructor. \param[in] i Pointer to the internal gdImage */ Image(gdImagePtr i) :im(i) {} /** Copy constructor. Construct an instance of the GD::Image class, by making a copy of the GD::Image provided. \param[in] i Reference to the image to be copied */ Image(const GD::Image & i) :im(0) { Copy(i); } /** Construct an image by reading from \p in. This constructor will first attempt to determine the file format. \param[in] in The stream containing the image data */ Image(std::istream & in) :im(0) { CreateFrom(in); } /** Construct an image by reading from \p in. This constructor will first attempt to determine the file format. \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in) :im(0) { CreateFrom(in); } /** Construct an image by reading from memory block \p data. This constructor will first attempt to determine the image formatting. \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data) :im(0) { CreateFrom(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Png_tag()); // read a png file from input \param[in] in The stream containing the image data */ Image(std::istream & in, Png_tag) :im(0) { CreateFromPng(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Png_tag()); // read a png file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Png_tag) :im(0) { CreateFromPng(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Png_tag()); // read a png file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, Png_tag) :im(0) { CreateFromPng(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::Png_tag()); // read a png file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, Png_tag) :im(0) { CreateFromPng(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gif_tag()); // read a gif file from input \param[in] in The stream containing the image data */ Image(std::istream & in, Gif_tag) :im(0) { CreateFromGif(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gif_tag()); // read a gif file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Gif_tag) :im(0) { CreateFromGif(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gif_tag()); // read a gif file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, Gif_tag) :im(0) { CreateFromGif(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::Gif_tag()); // read a gif file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, Gif_tag) :im(0) { CreateFromGif(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::WBMP_tag()); // read a monchrome WBMP file from input \param[in] in The stream containing the image data */ Image(std::istream & in, WBMP_tag) :im(0) { CreateFromWBMP(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::WBMP_tag()); // read a monchrome WBMP file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, WBMP_tag) :im(0) { CreateFromWBMP(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::WBMP_tag()); // read a monchrome WBMP file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, WBMP_tag) :im(0) { CreateFromWBMP(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::WBMP_tag()); // read a monchrome WBMP file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, WBMP_tag) :im(0) { CreateFromWBMP(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Jpeg_tag()); // read a jpeg file from input \param[in] in The stream containing the image data */ Image(std::istream & in, Jpeg_tag) :im(0) { CreateFromJpeg(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Jpeg_tag()); // read a jpeg file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Jpeg_tag) :im(0) { CreateFromJpeg(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Jpeg_tag()); // read a jpeg file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, Jpeg_tag) :im(0) { CreateFromJpeg(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::Jpeg_tag()); // read a jpeg file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, Jpeg_tag) :im(0) { CreateFromJpeg(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gd_tag()); // read a gd file from input \param[in] in The stream containing the image data */ Image(std::istream & in, Gd_tag) :im(0) { CreateFromGd(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gd_tag()); // read a gd file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Gd_tag) :im(0) { CreateFromGd(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gd_tag()); // read a gd file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, Gd_tag) :im(0) { CreateFromGd(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::Gd_tag()); // read a gd file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, Gd_tag) :im(0) { CreateFromGd(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gd2_tag()); // read a gd2 file from input \param[in] in The stream containing the image data */ Image(std::istream & in, Gd2_tag) :im(0) { CreateFromGd2(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Png_tag()); // read a png file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Gd2_tag) :im(0) { CreateFromGd2(in); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Gd2_tag()); // read a gd2 file from input \param[in] in The io context from which to read the image data */ Image(gdIOCtx * in, Gd2_tag) :im(0) { CreateFromGd2(in); } /** Construct an image by reading from memory block \p data. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(sz, dat, GD::Gd2_tag()); // read a gd2 file from dat \param[in] size The byte count of the memory block \param[in] data Pointer to the memory block */ Image(int size, void * data, Gd2_tag) :im(0) { CreateFromGd2(size, data); } /** Construct an image by reading from \p in. The tag is an empty struct which simply tells the compiler which image read function to use. e.g. GD::Image img(input, GD::Xbm_tag()); // read an xbm file from input \param[in] in An opened FILE * handle to a file containing the image data */ Image(FILE * in, Xbm_tag) :im(0) { CreateFromXbm(in); } ~Image() { clear(); } /** Assignment Operator. Make this a copy of the GD::Image provided. \param[in] src Reference to the image to be copied */ GD::Image & operator=(const GD::Image & src) { Copy(src); return (* this); } /** Make this an exact copy of the GD::Image provided. Any existing iamge data is discarded. \param[in] src Reference to the image to be copied */ void Copy(const GD::Image & src) { int w = src.Width(), h = src.Height(); if (src.IsTrueColor()) CreateTrueColor(w, h); else { Create(w, h); PaletteCopy(src); } Copy(src, 0, 0, 0, 0, w, h); } /** Check to see if this appears to be a valid image */ bool good() const { return (im != 0); } // Creation: /** Create a palette-based image, with no more than 256 colors. \param sx Width of the desired image \param sy Height of the desired image \return true if it worked, else false */ bool Create(int sx, int sy) { clear(); return ((im = gdImageCreate(sx, sy)) != 0); } /** Create a truecolor image. \param sx Width of the desired image \param sy Height of the desired image \return true if it worked, else false */ bool CreateTrueColor(int sx, int sy) { clear(); return ((im = gdImageCreateTrueColor(sx, sy)) != 0); } /** Create a palette-based image, with no more than 256 colors. \param s Width and height of the desired image \return true if it worked, else false */ bool Create(const Size & s) { return Create(s.W(), s.H()); } /** Create a truecolor image. \param s Width and height of the desired image \return true if it worked, else false */ bool CreateTrueColor(const Size & s) { return CreateTrueColor(s.W(), s.H()); } // Create, determining the image format from the data /// Read an image from an open FILE * handle, after determining the image format bool CreateFrom(FILE * in); /// Read an image from an open standard library input stream, after determining the image format bool CreateFrom(std::istream & in); /// Read an image from a memory block, after determining the image format bool CreateFrom(int size, void * data); // Png bool CreateFromPng(FILE * in) { clear(); return ((im = gdImageCreateFromPng(in)) != 0); } bool CreateFromPng(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromPngCtx(in)) != 0); } bool CreateFromPng(int size, void * data) { clear(); return ((im = gdImageCreateFromPngPtr(size, data)) != 0); } bool CreateFromPng(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromPngCtx( & _in_ctx)) != 0); } // Gif bool CreateFromGif(FILE * in) { clear(); return ((im = gdImageCreateFromGif(in)) != 0); } bool CreateFromGif(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromGifCtx(in)) != 0); } bool CreateFromGif(int size, void * data) { clear(); return ((im = gdImageCreateFromGifPtr(size, data)) != 0); } bool CreateFromGif(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromGifCtx( & _in_ctx)) != 0); } // WBMP bool CreateFromWBMP(FILE * in) { clear(); return ((im = gdImageCreateFromWBMP(in)) != 0); } bool CreateFromWBMP(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromWBMPCtx(in)) != 0); } bool CreateFromWBMP(int size, void * data) { clear(); return ((im = gdImageCreateFromWBMPPtr(size, data)) != 0); } bool CreateFromWBMP(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromWBMPCtx( & _in_ctx)) != 0); } // Jpeg /** Load a truecolor image from a JPEG format file. Invoke CreateFromJpeg with an already opened pointer to a file containing the desired image. CreateFromJpeg does not close the file. \return true for success, or false if unable to load the image (most often because the file is corrupt or does not contain a JPEG image). You can call Width() and Height() member functions of the image to determine its size. The returned image is always a truecolor image. */ bool CreateFromJpeg(FILE * in) { clear(); return ((im = gdImageCreateFromJpeg(in)) != 0); } /** Load a truecolor image from a JPEG format file. Invoke CreateFromJpeg with an already opened pointer to a file containing the desired image. CreateFromJpeg does not close the file. \return true for success, or false if unable to load the image (most often because the file is corrupt or does not contain a JPEG image). You can call Width() and Height() member functions of the image to determine its size. The returned image is always a truecolor image. */ bool CreateFromJpeg(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromJpegCtx(in)) != 0); } /** Load a truecolor image from a JPEG format file. Invoke CreateFromJpeg with an already opened pointer to a file containing the desired image. CreateFromJpeg does not close the file. \return true for success, or false if unable to load the image (most often because the file is corrupt or does not contain a JPEG image). You can call Width() and Height() member functions of the image to determine its size. The returned image is always a truecolor image. */ bool CreateFromJpeg(int size, void * data) { clear(); return ((im = gdImageCreateFromJpegPtr(size, data)) != 0); } /** Load a truecolor image from a JPEG format file. Invoke CreateFromJpeg with an image file in memory. \return true for success, or false if unable to load the image (most often because the format is corrupt or does not contain a JPEG image). You can call Width() and Height() member functions of the image to determine its size. The returned image is always a truecolor image. */ bool CreateFromJpeg(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromJpegCtx( & _in_ctx)) != 0); } // Gd bool CreateFromGd(FILE * in) { clear(); return ((im = gdImageCreateFromGd(in)) != 0); } bool CreateFromGd(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromGdCtx(in)) != 0); } bool CreateFromGd(int size, void * data) { clear(); return ((im = gdImageCreateFromGdPtr(size, data)) != 0); } bool CreateFromGd(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromGdCtx( & _in_ctx)) != 0); } // Gd2 bool CreateFromGd2(FILE * in) { clear(); return ((im = gdImageCreateFromGd2(in)) != 0); } bool CreateFromGd2(gdIOCtx * in) { clear(); return ((im = gdImageCreateFromGd2Ctx(in)) != 0); } bool CreateFromGd2(int size, void * data) { clear(); return ((im = gdImageCreateFromGd2Ptr(size, data)) != 0); } bool CreateFromGd2(std::istream & in) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromGd2Ctx( & _in_ctx)) != 0); } // Gd2 Part bool CreateFromGd2Part(FILE * in, int srcx, int srcy, int w, int h) { clear(); return ((im = gdImageCreateFromGd2Part(in, srcx, srcy, w, h)) != 0); } bool CreateFromGd2Part(gdIOCtx * in, int srcx, int srcy, int w, int h) { clear(); return ((im = gdImageCreateFromGd2PartCtx(in, srcx, srcy, w, h)) != 0); } bool CreateFromGd2Part(int size, void * data, int srcx, int srcy, int w, int h) { clear(); return ((im = gdImageCreateFromGd2PartPtr(size, data, srcx, srcy, w, h)) != 0); } bool CreateFromGd2Part(std::istream & in, int srcx, int srcy, int w, int h) { clear(); istreamIOCtx _in_ctx(in); return ((im = gdImageCreateFromGd2PartCtx( & _in_ctx, srcx, srcy, w, h)) != 0); } bool CreateFromGd2Part(FILE * in, const Point & src, const Size & s) { return CreateFromGd2Part(in, src.X(), src.Y(), s.W(), s.H()); } bool CreateFromGd2Part(gdIOCtx * in, const Point & src, const Size & s) { return CreateFromGd2Part(in, src.X(), src.Y(), s.W(), s.H()); } bool CreateFromGd2Part(int size, void * data, const Point & src, const Size & s) { return CreateFromGd2Part(size, data, src.X(), src.Y(), s.W(), s.H()); } bool CreateFromGd2Part(std::istream & in, const Point & src, const Size & s) { return CreateFromGd2Part(in, src.X(), src.Y(), s.W(), s.H()); } // Xbm bool CreateFromXbm(FILE * in) { clear(); return ((im = gdImageCreateFromXbm(in)) != 0); } // Xpm bool CreateFromXpm(char * filename) { clear(); return ((im = gdImageCreateFromXpm(filename)) != 0); } bool CreateFromXpm(std::string & filename) { return CreateFromXpm((char *)(filename.c_str())); } // Accessors, Updaters & Methods: void SetPixel(int x, int y, int color) { gdImageSetPixel(im, x, y, color); } void SetPixel(const Point & p, int color) { SetPixel(p.X(), p.Y(), color); } int GetPixel(int x, int y) const { return gdImageGetPixel(im, x, y); } int GetPixel(const Point & p) const { return GetPixel(p.X(), p.Y()); } int GetTrueColorPixel(int x, int y) const { return gdImageGetTrueColorPixel(im, x, y); } int GetTrueColorPixel(const Point & p) const { return GetTrueColorPixel(p.X(), p.Y()); } void SetPixel(int x, int y, TrueColor c) { SetPixel(x, y, c.Int()); } void SetPixel(const Point & p, TrueColor c) { SetPixel(p.X(), p.Y(), c.Int()); } void GetTrueColorPixel(TrueColor & c, int x, int y) const { c.set(GetTrueColorPixel(x, y)); } void GetTrueColorPixel(TrueColor & c, const Point & p) const { c.set(GetTrueColorPixel(p.X(), p.Y())); } void AABlend() { gdImageAABlend(im); } void Line(int x1, int y1, int x2, int y2, int color) { gdImageLine(im, x1, y1, x2, y2, color); } void Line(const Point & p1, const Point & p2, int color) { Line(p1.X(), p1.Y(), p2.X(), p2.Y(), color); } void Rectangle(int x1, int y1, int x2, int y2, int color) { gdImageRectangle(im, x1, y1, x2, y2, color); } void Rectangle(const Point & p1, const Point & p2, int color) { Rectangle(p1.X(), p1.Y(), p2.X(), p2.Y(), color); } void Rectangle(const Point & p, const Size & s, int color) { Rectangle(p.X(), p.Y(), p.X() + s.W(), p.Y() + s.H(), color); } void FilledRectangle(int x1, int y1, int x2, int y2, int color) { gdImageFilledRectangle(im, x1, y1, x2, y2, color); } void FilledRectangle(const Point & p1, const Point & p2, int color) { FilledRectangle(p1.X(), p1.Y(), p2.X(), p2.Y(), color); } void FilledRectangle(const Point & p, const Size & s, int color) { FilledRectangle(p.X(), p.Y(), p.X() + s.W(), p.Y() + s.H(), color); } void SetClip(int x1, int y1, int x2, int y2) { gdImageSetClip(im, x1, y1, x2, y2); } void SetClip(const Point & p1, const Point & p2) { SetClip(p1.X(), p1.Y(), p2.X(), p2.Y()); } void SetClip(const Point & p, const Size & s) { SetClip(p.X(), p.Y(), p.X() + s.W(), p.Y() + s.H()); } void GetClip(int & x1, int & y1, int & x2, int & y2) const { gdImageGetClip(im, & x1, & y1, & x2, & y2); } void GetClip(Point & p1, Point & p2) const { GetClip(p1.lhsX(), p1.lhsY(), p2.lhsX(), p2.lhsY()); } void GetClip(Point & p, Size & s) const { Point p2; GetClip(p.lhsX(), p.lhsY(), p2.lhsX(), p2.lhsY()); s.set(p2.X() - p.X(), p2.Y() - p.Y()); } bool BoundsSafe(int x, int y) const { return (gdImageBoundsSafe(im, x, y)?true:false); } bool BoundsSafe(const Point & p) const { return BoundsSafe(p.X(), p.Y()); } void Char(gdFontPtr f, int x, int y, int c, int color) { gdImageChar(im, f, x, y, c, color); } void CharUp(gdFontPtr f, int x, int y, int c, int color) { gdImageCharUp(im, f, x, y, c, color); } void Char(gdFontPtr f, const Point & p, int c, int color) { Char(f, p.X(), p.Y(), c, color); } void CharUp(gdFontPtr f, const Point & p, int c, int color) { CharUp(f, p.X(), p.Y(), c, color); } void String(gdFontPtr f, int x, int y, unsigned char * s, int color) { gdImageString(im, f, x, y, (unsigned char *)s, color); } void StringUp(gdFontPtr f, int x, int y, unsigned char * s, int color) { gdImageStringUp(im, f, x, y, (unsigned char *)s, color); } void String(gdFontPtr f, int x, int y, unsigned short * s, int color) { gdImageString16(im, f, x, y, (unsigned short *)s, color); } void StringUp(gdFontPtr f, int x, int y, unsigned short * s, int color) { gdImageStringUp16(im, f, x, y, (unsigned short *)s, color); } void String(gdFontPtr f, int x, int y, char * s, int color) { gdImageString(im, f, x, y, (unsigned char *)s, color); } void StringUp(gdFontPtr f, int x, int y, char * s, int color) { gdImageStringUp(im, f, x, y, (unsigned char *)s, color); } void String(gdFontPtr f, int x, int y, const std::string & s, int color) { String(f, x, y, (char *)s.c_str(), color); } void StringUp(gdFontPtr f, int x, int y, const std::string & s, int color) { StringUp(f, x, y, (char *)s.c_str(), color); } void String(gdFontPtr f, const Point & p, unsigned char * s, int color) { String(f, p.X(), p.Y(), (unsigned char *)s, color); } void StringUp(gdFontPtr f, const Point & p, unsigned char * s, int color) { StringUp(f, p.X(), p.Y(), (unsigned char *)s, color); } void String(gdFontPtr f, const Point & p, unsigned short * s, int color) { String(f, p.X(), p.Y(), (unsigned short *)s, color); } void StringUp(gdFontPtr f, const Point & p, unsigned short * s, int color) { StringUp(f, p.X(), p.Y(), (unsigned short *)s, color); } void String(gdFontPtr f, const Point & p, char * s, int color) { String(f, p.X(), p.Y(), (unsigned char *)s, color); } void StringUp(gdFontPtr f, const Point & p, char * s, int color) { StringUp(f, p.X(), p.Y(), (unsigned char *)s, color); } void String(gdFontPtr f, const Point & p, const std::string & s, int color) { String(f, p, (char *)s.c_str(), color); } void StringUp(gdFontPtr f, const Point & p, const std::string & s, int color) { StringUp(f, p, (char *)s.c_str(), color); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, int x, int y, char * string) { return gdImageStringFT(im, brect, fg, fontlist, ptsize, angle, x, y, string); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, int x, int y, char * string, gdFTStringExtraPtr strex) { return gdImageStringFTEx(im, brect, fg, fontlist, ptsize, angle, x, y, string, strex); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, int x, int y, const std::string & string) { return StringFT(brect, fg, fontlist, ptsize, angle, x, y, (char *)string.c_str()); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, int x, int y, const std::string & string, gdFTStringExtraPtr strex) { return StringFT(brect, fg, fontlist, ptsize, angle, x, y, (char *)string.c_str(), strex); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, const Point & p, char * string) { return StringFT(brect, fg, fontlist, ptsize, angle, p.X(), p.Y(), string); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, const Point & p, char * string, gdFTStringExtraPtr strex) { return StringFT(brect, fg, fontlist, ptsize, angle, p.X(), p.Y(), string, strex); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, const Point & p, const std::string & string) { return StringFT(brect, fg, fontlist, ptsize, angle, p, (char *)string.c_str()); } char * StringFT(int * brect, int fg, char * fontlist, double ptsize, double angle, const Point & p, const std::string & string, gdFTStringExtraPtr strex) { return StringFT(brect, fg, fontlist, ptsize, angle, p, (char *)string.c_str(), strex); } void Polygon(gdPointPtr p, int n, int c) { gdImagePolygon(im, p, n, c); } void OpenPolygon(gdPointPtr p, int n, int c) { gdImageOpenPolygon(im, p, n, c); } void FilledPolygon(gdPointPtr p, int n, int c) { gdImageFilledPolygon(im, p, n, c); } void Polygon(PointPtr p, int n, int c) { Polygon(p->as_gdPointPtr(), n, c); } void OpenPolygon(PointPtr p, int n, int c) { OpenPolygon(p->as_gdPointPtr(), n, c); } void FilledPolygon(PointPtr p, int n, int c) { FilledPolygon(p->as_gdPointPtr(), n, c); } int ColorAllocate(int r, int g, int b) { return gdImageColorAllocate(im, r, g, b); } int ColorAllocate(int r, int g, int b, int a) { return gdImageColorAllocateAlpha(im, r, g, b, a); } int ColorClosest(int r, int g, int b) const { return gdImageColorClosest(im, r, g, b); } int ColorClosest(int r, int g, int b, int a) const { return gdImageColorClosestAlpha(im, r, g, b, a); } int ColorClosestHWB(int r, int g, int b) const { return gdImageColorClosestHWB(im, r, g, b); } int ColorExact(int r, int g, int b) const { return gdImageColorExact(im, r, g, b); } int ColorExact(int r, int g, int b, int a) const { return gdImageColorExactAlpha(im, r, g, b, a); } int ColorResolve(int r, int g, int b) { return gdImageColorResolve(im, r, g, b); } int ColorResolve(int r, int g, int b, int a) { return gdImageColorResolveAlpha(im, r, g, b, a); } void ColorDeallocate(int color) { gdImageColorDeallocate(im, color); } void TrueColorToPalette(int ditherFlag, int colorsWanted) { gdImageTrueColorToPalette(im, ditherFlag, colorsWanted); } void ColorTransparent(int color) { gdImageColorTransparent(im, color); } void PaletteCopy(gdImagePtr src) { gdImagePaletteCopy(im, src); } void PaletteCopy(const GD::Image & src) { PaletteCopy(src.im); } /** Write out this image in GIF file format to \p out. \param out A FILE * handle */ void Gif(FILE * out) const { gdImageGif(im, out); } /** Write out this image in GIF file format to \p out. \param out A gdIOCtx * handle */ void Gif(gdIOCtx * out) const { gdImageGifCtx(im, out); } /** Allocate sufficient memory, and write this image, in GIF file format, to that memory. \param size A pointer for the allocated memory \return A pointer to the allocated memory, containing the image GIF file formatted. Caller is responsible for freeing with gdFree(). */ void * Gif(int * size) const { return gdImageGifPtr(im, size); } /** Write out this image in GIF file format to \p out. \param out An output stream, already opened. */ void Gif(std::ostream & out) const { ostreamIOCtx _out_ctx(out); gdImageGifCtx(im, & _out_ctx); } /** Write out this image in PNG file format to \p out. \param out A FILE * handle */ void Png(FILE * out) const { gdImagePng(im, out); } /** Write out this image in PNG file format to \p out. \param out A gdIOCtx * handle */ void Png(gdIOCtx * out) const { gdImagePngCtx(im, out); } /** Allocate sufficient memory, and write this image, in PNG file format, to that memory. \param size A pointer for the allocated memory \return A pointer to the allocated memory, containing the image PNG file formatted. Caller is responsible for freeing with gdFree(). */ void * Png(int * size) const { return gdImagePngPtr(im, size); } /** Write out this image in PNG file format to \p out. \param out An output stream, already opened. */ void Png(std::ostream & out) const { ostreamIOCtx _out_ctx(out); gdImagePngCtx(im, & _out_ctx); } /** Write out this image in PNG file format to \p out. \param out A FILE * handle \param level The level of compression: 0 == "no compression", 1 == "compressed as quickly as possible" --> 9 == "compressed as much as possible", -1 == zlib default compression level */ void Png(FILE * out, int level) const { gdImagePngEx(im, out, level); } /** Write out this image in PNG file format to \p out. \param out A gdIOCtx * handle \param level The level of compression: 0 == "no compression", 1 == "compressed as quickly as possible" --> 9 == "compressed as much as possible", -1 == zlib default compression level */ void Png(gdIOCtx * out, int level) const { gdImagePngCtxEx(im, out, level); } /** Allocate sufficient memory, and write this image, in PNG file format, to that memory. \param size A pointer for the allocated memory \param level The level of compression: 0 == "no compression", 1 == "compressed as quickly as possible" --> 9 == "compressed as much as possible", -1 == zlib default compression level \return A pointer to the allocated memory, containing the image PNG file formatted. Caller is responsible for freeing with gdFree(). */ void * Png(int * size, int level) const { return gdImagePngPtrEx(im, size, level); } /** Write out this image in PNG file format to \p out. \param out An output stream, already opened. \param level The level of compression: 0 == "no compression", 1 == "compressed as quickly as possible" --> 9 == "compressed as much as possible", -1 == zlib default compression level */ void Png(std::ostream & out, int level) const { ostreamIOCtx _out_ctx(out); gdImagePngCtxEx(im, & _out_ctx, level); } /** Write out this image in WBMP file format ( black and white only ) to \p out. \param fg The color index of the foreground. All other pixels considered background. \param out A FILE * handle */ void WBMP(int fg, FILE * out) const { gdImageWBMP(im, fg, out); } /** Write out this image in WBMP file format ( black and white only ) to \p out. \param fg The color index of the foreground. All other pixels considered background. \param out A gdIOCtx * handle */ void WBMP(int fg, gdIOCtx * out) const { gdImageWBMPCtx(im, fg, out); } /** Allocate sufficient memory, and write this image, in WBMP file format ( black and white only ), to that memory. \param size A pointer for the allocated memory \param fg The color index of the foreground. All other pixels considered background. \return A pointer to the allocated memory, containing the image WBMP file formatted. Caller is responsible for freeing with gdFree(). */ void * WBMP(int * size, int fg) const { return gdImageWBMPPtr(im, size, fg); } /** Write out this image in WBMP file format ( black and white only ) to \p out. \param fg The color index of the foreground. All other pixels considered background. \param out An output stream, already opened. */ void WBMP(int fg, std::ostream & out) const { ostreamIOCtx _out_ctx(out); gdImageWBMPCtx(im, fg, & _out_ctx); } /** Write out this image in JPEG file format to \p out. \param out A FILE * handle \param quality Should be a value in the range 0-95, higher numbers imply both higher quality and larger image size. Default value is -1, indicating "use a sensible default value". */ void Jpeg(FILE * out, int quality = -1) const { gdImageJpeg(im, out, quality); } /** Write out this image in JPEG file format to \p out. \param out A gdIOCtx * handle \param quality Should be a value in the range 0-95, higher numbers imply both higher quality and larger image size. Default value is -1, indicating "use a sensible default value". */ void Jpeg(gdIOCtx * out, int quality = -1) const { gdImageJpegCtx(im, out, quality); } /** Allocate sufficient memory, and write this image, in JPEG file format, to that memory. \param size A pointer for the allocated memory \param quality Should be a value in the range 0-95, higher numbers imply both higher quality and larger image size. Default value is -1, indicating "use a sensible default value". \return A pointer to the allocated memory, containing the image JPEG file formatted. Caller is responsible for freeing with gdFree(). */ void * Jpeg(int * size, int quality = -1) const { return gdImageJpegPtr(im, size, quality); } /** Write out this image in JPEG file format to \p out. \param out An output stream, already opened. \param quality Should be a value in the range 0-95, higher numbers imply both higher quality and larger image size. Default value is -1, indicating "use a sensible default value". */ void Jpeg(std::ostream & out, int quality = -1) const { ostreamIOCtx _out_ctx(out); gdImageJpegCtx(im, & _out_ctx, quality); } void GifAnimBegin(FILE * out, int GlobalCM, int Loops) const { gdImageGifAnimBegin(im, out, GlobalCM, Loops); } void GifAnimAdd(FILE * out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm) const { gdImageGifAnimAdd(im, out, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm); } void GifAnimAdd(FILE * out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, const GD::Image & previm) const { GifAnimAdd(out, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm.im); } inline static void GifAnimEnd(FILE * out) { gdImageGifAnimEnd(out); } void GifAnimBegin(gdIOCtx * out, int GlobalCM, int Loops) const { gdImageGifAnimBeginCtx(im, out, GlobalCM, Loops); } void GifAnimAdd(gdIOCtx * out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm) const { gdImageGifAnimAddCtx(im, out, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm); } void GifAnimAdd(gdIOCtx * out, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, const GD::Image & previm) const { GifAnimAdd(out, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm.im); } inline static void GifAnimEnd(gdIOCtx * out) { gdImageGifAnimEndCtx(out); } void * GifAnimBegin(int * size, int GlobalCM, int Loops) const { return gdImageGifAnimBeginPtr(im, size, GlobalCM, Loops); } void * GifAnimAdd(int * size, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, gdImagePtr previm) const { return gdImageGifAnimAddPtr(im, size, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm); } void * GifAnimAdd(int * size, int LocalCM, int LeftOfs, int TopOfs, int Delay, int Disposal, const GD::Image & previm) const { return GifAnimAdd(size, LocalCM, LeftOfs, TopOfs, Delay, Disposal, previm.im); } inline static void * GifAnimEnd(int * size) { return gdImageGifAnimEndPtr(size); } void Gd(FILE * out) const { gdImageGd(im, out); } void* Gd(int * size) const { return gdImageGdPtr(im, size); } void Gd2(FILE * out, int cs, int fmt) const { gdImageGd2(im, out, cs, fmt); } void* Gd2(int cs, int fmt, int * size) const { return gdImageGd2Ptr(im, cs, fmt, size); } void Ellipse(int cx, int cy, int w, int h, int color) { gdImageEllipse(im, cx, cy, w, h, color); } /** Draw a partial ellipse centered at the given point, with the specified width and height in pixels. */ void FilledArc(int cx, int cy, int w, int h, int s, int e, int color, int style) { gdImageFilledArc(im, cx, cy, w, h, s, e, color, style); } void Arc(int cx, int cy, int w, int h, int s, int e, int color) { gdImageArc(im, cx, cy, w, h, s, e, color); } void FilledEllipse(int cx, int cy, int w, int h, int color) { gdImageFilledEllipse(im, cx, cy, w, h, color); } void FillToBorder(int x, int y, int border, int color) { gdImageFillToBorder(im, x, y, border, color); } void Fill(int x, int y, int color) { gdImageFill(im, x, y, color); } void Ellipse(const Point & c, const Size & s, int color) { Ellipse(c.X(), c.Y(), s.W(), s.H(), color); } void FilledArc(const Point & c, const Size & si, int s, int e, int color, int style) { FilledArc(c.X(), c.Y(), si.W(), si.H(), s, e, color, style); } void Arc(const Point & c, const Size & si, int s, int e, int color) { Arc(c.X(), c.Y(), si.W(), si.H(), s, e, color); } void FilledEllipse(const Point & c, const Size & s, int color) { FilledEllipse(c.X(), c.Y(), s.W(), s.H(), color); } void FillToBorder(const Point & p, int border, int color) { FillToBorder(p.X(), p.Y(), border, color); } void Fill(const Point & p, int color) { Fill(p.X(), p.Y(), color); } void Copy(const gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h) { gdImageCopy(im, src, dstX, dstY, srcX, srcY, w, h); } void CopyMerge(const gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct) { gdImageCopyMerge(im, src, dstX, dstY, srcX, srcY, w, h, pct); } void CopyMergeGray(const gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct) { gdImageCopyMergeGray(im, src, dstX, dstY, srcX, srcY, w, h, pct); } void CopyResized(const gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH) { gdImageCopyResized(im, src, dstX, dstY, srcX, srcY, dstW, dstH, srcW, srcH); } void CopyResampled(const gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH) { gdImageCopyResampled(im, src, dstX, dstY, srcX, srcY, dstW, dstH, srcW, srcH); } void CopyRotated(const gdImagePtr src, double dstX, double dstY, int srcX, int srcY, int srcWidth, int srcHeight, int angle) { gdImageCopyRotated(im, src, dstX, dstY, srcX, srcY, srcWidth, srcHeight, angle); } Image * CopyGaussianBlurred(int radius, double sigma) { return new Image(gdImageCopyGaussianBlurred(im, radius, sigma)); } void Copy(const gdImagePtr src, const Point & dstP, const Point & srcP, const Size & s) { Copy(src, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H()); } void CopyMerge(const gdImagePtr src, const Point & dstP, const Point & srcP, const Size & s, int pct) { CopyMerge(src, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H(), pct); } void CopyMergeGray(const gdImagePtr src, const Point & dstP, const Point & srcP, const Size & s, int pct) { CopyMergeGray(src, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H(), pct); } void CopyResized(const gdImagePtr src, const Point & dstP, const Point & srcP, const Size & dstS, const Size & srcS) { CopyResized(src, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), dstS.W(), dstS.H(), srcS.W(), srcS.H()); } void CopyResampled(const gdImagePtr src, const Point & dstP, const Point & srcP, const Size & dstS, const Size & srcS) { CopyResampled(src, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), dstS.W(), dstS.H(), srcS.W(), srcS.H()); } void CopyRotated(const gdImagePtr src, double dstX, double dstY, const Point & srcP, const Size & srcS, int angle) { CopyRotated(src, dstX, dstY, srcP.X(), srcP.Y(), srcS.W(), srcS.H(), angle); } void Copy(const GD::Image & src, int dstX, int dstY, int srcX, int srcY, int w, int h) { Copy(src.im, dstX, dstY, srcX, srcY, w, h); } void CopyMerge(const GD::Image & src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct) { CopyMerge(src.im, dstX, dstY, srcX, srcY, w, h, pct); } void CopyMergeGray(const GD::Image & src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct) { CopyMergeGray(src.im, dstX, dstY, srcX, srcY, w, h, pct); } void CopyResized(const GD::Image & src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH) { CopyResized(src.im, dstX, dstY, srcX, srcY, dstW, dstH, srcW, srcH); } void CopyResampled(const GD::Image & src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH) { CopyResampled(src.im, dstX, dstY, srcX, srcY, dstW, dstH, srcW, srcH); } void CopyRotated(const GD::Image & src, double dstX, double dstY, int srcX, int srcY, int srcWidth, int srcHeight, int angle) { CopyRotated(src.im, dstX, dstY, srcX, srcY, srcWidth, srcHeight, angle); } void Copy(const GD::Image & src, const Point & dstP, const Point & srcP, const Size & s) { Copy(src.im, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H()); } void CopyMerge(const GD::Image & src, const Point & dstP, const Point & srcP, const Size & s, int pct) { CopyMerge(src.im, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H(), pct); } void CopyMergeGray(const GD::Image & src, const Point & dstP, const Point & srcP, const Size & s, int pct) { CopyMergeGray(src.im, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), s.W(), s.H(), pct); } void CopyResized(const GD::Image & src, const Point & dstP, const Point & srcP, const Size & dstS, const Size & srcS) { CopyResized(src.im, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), dstS.W(), dstS.H(), srcS.W(), srcS.H()); } void CopyResampled(const GD::Image & src, const Point & dstP, const Point & srcP, const Size & dstS, const Size & srcS) { CopyResampled(src.im, dstP.X(), dstP.Y(), srcP.X(), srcP.Y(), dstS.W(), dstS.H(), srcS.W(), srcS.H()); } void CopyRotated(const GD::Image & src, double dstX, double dstY, const Point & srcP, const Size & srcS, int angle) { CopyRotated(src.im, dstX, dstY, srcP.X(), srcP.Y(), srcS.W(), srcS.H(), angle); } Image * Clone() { return new Image(gdImageClone(im)); } void SetBrush(gdImagePtr brush) { gdImageSetBrush(im, brush); } void SetBrush(const GD::Image & brush) { SetBrush(brush.im); } void SetTile(gdImagePtr tile) { gdImageSetTile(im, tile); } void SetTile(const GD::Image & tile) { SetTile(tile.im); } void SetAntiAliased(int c) { gdImageSetAntiAliased(im, c); } void SetAntiAliasedDontBlend(int c, int dont_blend) { gdImageSetAntiAliasedDontBlend(im, c, dont_blend); } void SetStyle(int * style, int noOfPixels) { gdImageSetStyle(im, style, noOfPixels); } void SetThickness(int thickness) { gdImageSetThickness(im, thickness); } void SetResolution(int res_x, int res_y) { gdImageSetResolution(im, res_x, res_y); } void SetInterpolationMethod(gdInterpolationMethod interpolation_method) { gdImageSetInterpolationMethod(im, interpolation_method); } Image * RotateInterpolated(const float angle, int bgcolor) { return new Image(gdImageRotateInterpolated(im, angle, bgcolor)); } void Interlace(bool interlaceArg) { gdImageInterlace(im, interlaceArg?1:0); } void AlphaBlending(bool alphaBlendingArg) { gdImageAlphaBlending(im, alphaBlendingArg?1:0); } void SaveAlpha(bool saveAlphaArg) { gdImageSaveAlpha(im, saveAlphaArg?1:0); } int ColorReplace(int src, int dst) { return gdImageColorReplace(im, src, dst); } int ColorReplaceArray(int len, int * src, int * dst) { return gdImageColorReplaceArray(im, len, src, dst); } int ColorReplaceCallback(gdCallbackImageColor callback) { return gdImageColorReplaceCallback(im, callback); } int ColorReplaceThreshold(int src, int dst, float threshold) { return gdImageColorReplaceThreshold(im, src, dst, threshold); } bool Pixelate(int block_size, gdPixelateMode mode) { return gdImagePixelate(im, block_size, mode) == 0 ? false : true; } Image * Scale(int new_width, int new_height) { return new Image(gdImageScale(im, new_width, new_height)); } bool IsTrueColor() const { return (gdImageTrueColor(im)?true:false); } int SX() const { return gdImageSX(im); } int SY() const { return gdImageSY(im); } int Width() const { return SX(); } int Height() const { return SY(); } int ResX() const { return gdImageResolutionX(im); } int ResY() const { return gdImageResolutionY(im); } void GetSize(Size & s) const { s.set(SX(), SY()); } int ColorsTotal() const { return gdImageColorsTotal(im); } int Red(int color) const { return gdImageRed(im, color); } int Green(int color) const { return gdImageGreen(im, color); } int Blue(int color) const { return gdImageBlue(im, color); } int Alpha(int color) const { return gdImageAlpha(im, color); } int GetTransparent() const { return gdImageGetTransparent(im); } int GetInterlaced() const { return gdImageGetInterlaced(im); } int PalettePixel(int x, int y) const { return gdImagePalettePixel(im, x, y); } int TrueColorPixel(int x, int y) const { return gdImageTrueColorPixel(im, x, y); } const gdImagePtr GetPtr() const { return im; } protected: /// Free the internal image pointer void clear() { if (im) gdImageDestroy(im); im = 0; } gdImagePtr im; }; } // namespace GD /// Read in an image from a standard library input stream std::istream & operator>> (std::istream & in, GD::Image & img); #endif /* __cplusplus */ #endif /* _gdpp_h */
Save
cmd:
run